1.
Fitria M, Putri Mandarani, Ganda Yoga Swara3, Dede Wira Trise Putra, Eko Kurniawanto Putra. Aplikasi Implementasi Media Pembelajaran Berbasis Augmented Reality Menggunakan Metode SCRUM. SATIN [Internet]. 2024Jun.20 [cited 2024Dec.1];10(1):45-. Available from: http://948524.9qhal7hm.asia/index.php/satin/article/view/1112